11 December 2013

Further Testing of Oil Footage as Animated Texture on Model

Expanding upon my last post I have done some further testing of image sequences on the lens headed character. In the following video I have added an image of a lens to the image sequence before exporting from After Effects, using this process will mean that we can use After Effects to create any sort of footage that can then be exported as an image sequence and applied as a texture within Maya. 

I also wanted to experiment with the reflectivity of the glass in the characters face, here I have moved an image plane with a Surface Shader applied to it around the scene to test the reflections. I like the effect that this has and think this technique could be used to emphasise particular areas of the animation.