Conor sketched out the above character following our conversation about the idea and I have been modelling the character in Maya. This will give us the opportunity to experiment with working together and transferring paper-based concepts into 3D.
I was unsure whilst modelling of the type of shirt to give the character. Having discussed this we have decided to base use the following images are reference and create a simplified frill type collar.
By modelling the characters clothes separately will later be able to experiment with adding dynamics to the material using nMesh.